ZDoom uses this to communicate due to the smaller header size and overall faster response. The gametic cannot go any faster than the lowtic. Lowtic The lowest nettic an individual node has out of all nodes. All nodes share the same nettics as this is what the game uses to complete frames.
Nettic An input frame of a player.Įach node shares nettics with each other node to complete a frame. This value can never advance past the last complete set of nettics, and can never decrease. Gametic The current frame ZDoom is running. This value will logically be different for every node, as each node controls a different player. ConsolePlayer The player number of the local session. While a node is not necessarily a player, there is presently no scenario where a node has no player attached, and thus presently all nodes will have an active player regardless.Ī node number does not need to match a player number, and node 0 will always be the local session. Node A unique session connected to a ZDoom netgame. Typically the initiator of the game, this player controls settings and flags. Word Index Some words are mentioned in this thread that may need explanation.